Goo infestations represent another hazard in the game. If the monsters raze a town or settlement, players will no longer have access to the town's services, so it will be in their best interests to battle invaders. This should give you some time to organize a defense. Larger patrols will then be seen, and then the mass of the invasion force will arrive. Some invasions will come with fair warning, so you'll know that an incursion is on the horizon when you encounter scouts that are probing your territory. We also learned new details regarding The Saga of Ryzom's "invasion" engine, which will set up huge battles where dozens of player characters will have to fend off attacks by upward of 250 monsters. This will be useful in not only combat (by combining different magical spells into a powerful strike) but also in crafting items, because you can cut down on a lot of the micromanagement required to create something. Basically, you can combine different actions to create complex ones. Another big feature of the game is its modular action system, which is a way to create customized special attacks, spells, and other moves. For example, the Fyros will have natural advantages in combat, but there won't be any restricted skills, so you can potentially create a jack-of-all-trades character if you invest enough time and effort into it. Of course, each race will have proficiencies and advantages. Rather than picking a "fighter" or "healer" to play as, you'll create a character that can learn any skill. Saga of Ryzom will use what is essentially a "classless" system. There are the Fyros, a warrior race that lives in the arid regions of the world the Zorai, a mask-wearing, spiritual race the Matis, a forest-dwelling race, and the Tryker, a short-in-stature race that lives on the water. Instead, the game features distinctly new races that, while all humanoid, have slightly alien features. In a refreshing change of pace, The Saga of Ryzom doesn't rely on stock role-playing races, such as elves, dwarves, and humans. Basically, you use sliders to adjust height, build, and facial structure, while also choosing between different hairstyles, colors, tattoos, and more. The character creation system is powerful and flexible enough to create a unique-looking character. However, future plans for The Saga of Ryzom include space travel, and Neverax plans to add new planets in expansions, including a cybernetic planet that should offer a distinctly new look and feel to the game. The game itself takes place on the planet Atys, a pastoral world full of forests, jungles, oceans, and deserts, not unlike EverQuest's Norrath or Ultima Online's Britannia. Needless to say, this might seem a bit unfair, but the combat system is being balanced so that sword users will have a sporting chance against rocket launcher-armed users-and vice versa. While most online role-playing games are set in traditional swords-and-sorcery-style fantasy worlds, The Saga of Ryzom is set in a universe that combines traditional swords and sorcery with advanced technology, such as rocket launchers and laser weapons. For The Saga of Ryzom, Nevrax hopes that the unique setting will appeal to gamers. With so many online role-playing games on the market or in development, the struggle for each game is to differentiate itself from the pack. The Saga of Ryzom takes place on the pastoral yet dangerous world of Atys. We recently got a rare chance to take a look at the game in progress. The game was originally scheduled to launch earlier this summer, but Nevrax delayed it until September to add a few extra features to it and to spend more time polishing it. There is a promising crop of new online role-playing games on the horizon, including The Saga of Ryzom, a major project that's been under way for more than three years at French developer Nevrax. In addition to the monster slaying and dungeon exploring, these games offer rich social interactions that you can't get with computer-controlled characters. Online role-playing games are some of the most popular games around, mainly because they offer players the ability to escape to a fantasy setting to adventure in a world populated by thousands of other players.
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