![]() Javelins are now extremely deadly, especially when used against unshielded flanks, and can score incredible amounts of kills in mere seconds, if used properly. Stone slingers simply have near unlimited ammo, and can be very detrimental to the opposition over time. Lead Slingers deal high damage, and have significant penetration, capable of going through some thin shields, and embedding themselves into the skulls or armor of the enemies. There are now 2 types of Slingers, Stone slingers which have near unlimited ammunition, and Lead slingers which have very limited ammunition. Also, whistling shot has been changed to 'barrage' granting longer range, at the cost of accuracy and damage. However their range has been increased and they can prove extremely deadly over time. Their arrows will not pierce shields, and will be somewhat ineffective from the front. However, their standard shot has almost no armor piercing value. Infact, in some cases, dismounting your cavalry is a better option than leaving them mounted.Īrchers now have significantly more ammo, and higher base damage. They can also be dismounted to be more effective at fighting infantry. ![]() They will not win a charge against Lance Cavalry, but they will generally win afterwards. Melee Cavalry is now primarily best used against other Cavalry, as it can win most standing fights against other types of cavalry. They are particularly weak against Javelins, Tight Braced formations, and Pike infantry. The heavier the Lance Cavalry, the more devastating the charge. This cavalry is extremely ineffective in prolonged melee, but it delivers a devastating charge which is determined entirely by mass, rather than charge bonus or melee attack. Shock Cavalry (Now called 'Lance Cavalry') 2 rows can easily be pushed through by heavy infantry, whereas 6 rows will be almost impossible to break through. Heavy melee infantry can push through the Pike line, however the Pikes effectiveness is now determined by how deep they are. Pikemen are the strongest counter to Hoplites due to being able to outreach their phalanx, and provide an excellent deterrent for cavalry, elephants, and light infantry. They serve a purpose as slaughtering most types of enemy infantry from the front, but they are extremely vulnerable to flanking, and prolonged missile fire whilst in Phalanx. Hoplites are now heavy anti-infantry, rather than mediocre at best. They are dangerous and versatile units, for a high cost. Roman infantry is particularly effective at dismantling other units, and unlike most other units in the game, Legionaries require 2 counters to defeat, such as infantry *and* skirmishers, or heavy cavalry *and* light cavalry. The campaign is slower and has a deeper strategic demand ![]() Major factions will generally become massive, and a serious threat in the late game If you'd like to give feedback to me or chat, come join the discord: Unsubscribe from Part 2 listed above ^, and subscribe to this instead: IF YOU WANT TO PLAY WITH THE OLDER LEGACY VERSION THEN YOU MUST DO THE FOLLOWING: THIS MOD HAS BEEN UPDATED FOR EMPIRE DIVIDED. If everything goes as planned the game will be released in February 2022 here on itch.io and on steam.*(Note, this is a work in progress)* THIS MOD ONLY WORKS WITH ALL PARTS, THIS IS PART 1 Different starting conditions and difficulty levels ensure replay value.You decide whether to bring peace to the Gallic villages or whether to plunder them and thus further ignite the resistance against you.Supply your troops and always pay attention to the changing of the seasons.Hand over parts of your army to the AI to always keep control even in larger battles.Slow down or pause the battle to always stay in control and give orders with no hurry.Fight in tactical and action-packed real-time battles with hundreds of individual soldiers.Recruit your troops from legionnaires to scorpion artillery to Germanic cavalry.Experience a lovingly handcrafted scenery of ancient Gaul.The game can best be described as a mixture of the old Amiga classic 'North and South' and the 'Total War' series. The game combines action oriented real-time battles with turn-based strategy on the campaign map where you raise, supply and move your armies. In Roma Invicta you have the honor of conquering ancient Gaul with your Roman legions.
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